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Fixer-Upper

A Game about an Unfamiliar Locale

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Playtesting!

  • beingLost
  • Feb 17, 2020
  • 1 min read

https://docs.google.com/spreadsheets/d/1oR-9Ff_PAHJ5NZfrs2XV6jqEtfDFAfy4Xr1SGBs4keI/edit?usp=sharing

There was a good variety of endings. Some people explored much more of the house than others. Most people left the house named George, which is fine. The room counter is still broken, unfortunately.


Common confusions:

The bathroom - will be changed so it always opens to a different room than it was entered from. Otherwise it becomes very difficult to find or get out of the dining room.

The crawl space - more flavor text will be added so it is clear that some exits are closed off, rather than just disappearing.

The House-Heart - will be foreshadowed in the library, so it is less sudden.


Other critiques:

We need to look through the text for a more consistent tone, point of view, and grammar. The links, as well, should be standardized.


If there is time, we will also add more visual elements; however, it will be fine with the standard text-only stuff.

 
 
 

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Variable List

$houseName: the name of the house. Improves $houseOpinion if it's George. $houseOpinion: how well you and your house get along....

 
 
 

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